
Haugbúi
Region/Culture: Northern Europe
Mythos: Icelandic Mythology, Norse Mythology
Primary Type/Nature: Undead/Cursed Beings
Mythical Attributes: A reanimated corpse of enormous strength that never leaves its burial mound, guarding the treasure buried with it and killing any living thing that comes in after it.
Role in Mythos: The haugbúi is the settled, homebound branch of the Norse undead, a dead man who stays in his barrow rather than walking abroad, and its mound is a test that heroes break into for gold and glory.
Relation to Humans: The living have nothing to fear from a haugbúi so long as they leave its mound alone, for unlike the roaming undead it does not come looking for victims. Those who dig into the barrow to rob it, though, meet a corpse strong enough to wrestle an armed man into the dirt and patient enough to have been waiting years for the shovel.
The mound had a smell before it had a shape, cold clay and old smoke and something underneath that made the digger’s throat tighten. He had heard the island’s stories, that the barrow of the dead lord swallowed the courage of every farmer who came near it, and he had come anyway, for the gold. When he broke through into the chamber the dark was total and the air did not move. His rope let him down into it. His feet found scattered horse bones first, and then, feeling along the wall, he found a man sitting in a chair with his feet on a chest, and the man was not breathing, and the man was waiting.
This is the quieter of the two kinds of Norse undead, though quiet is a relative word for a corpse that can break a grown man’s ribs. The haugbúi is the mound-dweller, its name built from haugr, a burial mound, and búi, one who lives in a place. Where the aptrgangr, the “again-walker,” rises and roams the countryside to trample livestock and terrorize whole valleys, the haugbúi stays home. It keeps to its barrow and the ground immediately around it. It is bound to the treasure heaped beside it in the dark, and it will do almost anything to keep that treasure where it lies.
How a dead man becomes one of these is a matter of what he could not let go of. A person laid to rest in a mound with his wealth, his weapons, his horse and his hoard, sometimes simply refuses the long stillness that death is supposed to bring. Greed holds some of them. Others were fierce and grasping in life and carry that temper past the grave, unwilling to yield their standing or their gold to anyone, least of all the living heirs who might come to claim it. The sagas do not always explain it. A man dies, is buried rich, and then he is still there, sitting in the dark with his eyes open, and that is enough.
The body itself has changed. The Norse dead do not come back thin and rattling. They come back swollen, the flesh gone the shade the sagas call hel-blár, a bruised blue-black like a drowned man’s, or else the grey-white of a fresh corpse. They are grotesquely heavy. One famous restless corpse could not be lifted from the ground without levers, and had bloated to the size of an ox. They are also, by the strange arithmetic of these stories, immensely strong, strong enough to snap bones and swing weapons that would tire a living warrior. The mound-dweller does not shamble. It grips, and it does not let go.
The most complete account of one comes from the saga of Grettir the Strong. On an island off Norway stood the barrow of Kárr the Old, once the island’s lord, now its terror. Dead and buried, Kárr had driven off nearly every farmer who stood against his son Thorfinn, walking the fields to ruin those who would not bend, until the land lay half empty and Thorfinn ruled what was left. Grettir, young and reckless and drawn to exactly this sort of thing, dug down into the mound over Thorfinn’s objections. He went in on a rope through the freezing earth, past the bones of the buried horse, and found Kárr seated in his chair with a chest of silver under his feet and a heap of gold and silver mounded around him. Grettir gathered it up and started for the rope. Then a pair of hands closed on him out of the dark.
They fought in the black chamber among the horse bones, dragging each other back and forth, and it was ugly and long, and there were stretches when the dead man had the better of it. Grettir got free enough to reach his sword, Jökulsnaut, and cut through the corpse’s neck, and then he did what the sagas say you must do to keep such a thing down: he set the severed head against the buttocks, so it could not rise whole again. He carried out the treasure and, with it, an old heirloom sword taken from the mound. He kept that sword for years.
Killing a haugbúi is brutally physical work, and that is the point of it. There is no charm or prayer that puts it down. Someone has to go into the ground, in the cold and the reek and the dark, and beat the thing with his hands and his blade, and then break the body so thoroughly that it cannot knit itself back together, beheading it and laying the head at the thighs, and sometimes burning the whole corpse to ash and scattering it or throwing it into the sea. Its strength is genuine and its patience is total, but it has one great limitation the roamers do not share. It will not leave its mound. Stay off the barrow and it can do nothing to you at all. Its power ends where its grave ends.
Not every one of them is a monster. The poet Thorleif Jarlaskáld, dead in his mound, was said to rise as a spirit beside a sleeping man named Thorkel and give him the gift of verse, so that Thorkel woke a skald where he had gone to sleep with no talent at all. The mound could hold a helper as easily as a killer. And the idea outlived the sagas themselves. In the Northern Isles of Scotland the mound-guardian became the hogboon, a barrow-spirit the crofters left offerings for; in Lincolnshire he shrank into a “shag-boy”; and in modern fantasy he rose again as Tolkien’s barrow-wight, still sitting in the dark with the dead men’s gold, still waiting for someone foolish enough to reach for it.
Frequently Asked Questions
What is a haugbúi?
A haugbúi is a type of undead being from Norse and Icelandic saga tradition, specifically a reanimated corpse that remains inside its own burial mound. Its name means “mound-dweller,” and unlike the roaming Norse undead it does not leave its barrow, instead guarding the treasure buried with it and attacking only those who break in. It is essentially the homebound, treasure-guarding branch of the draugr family.
What is the difference between a haugbúi and a draugr?
A haugbúi is a mound-bound undead that stays inside its grave, while the term draugr is broader and often refers to the aptrgangr, the “again-walker” that rises and roams the countryside attacking people and livestock. The haugbúi is territorial and largely passive, dangerous only to those who enter its mound, whereas the walking draugr actively hunts and haunts the living. Both are swollen, immensely heavy, and superhumanly strong reanimated corpses.
How do you kill a haugbúi?
A haugbúi is defeated through direct physical combat, usually by a hero who enters the mound and wrestles or fights the corpse before beheading it. To keep it from rising again, the severed head is placed against the corpse’s buttocks or thighs, and the body is sometimes burned to ash and the ashes scattered or thrown into the sea. There is no magic word or prayer that stops one; it must be physically overcome and its body destroyed.
What is the story of Grettir and Kárr the Old?
In Grettir’s Saga, the hero Grettir digs into the burial mound of Kárr the Old, a dead island lord whose walking corpse had driven farmers off their land. Inside he finds Kárr seated in a chair over a chest of silver with treasure heaped around him, and when Grettir takes the gold the corpse seizes him. After a long, brutal wrestling match in the dark, Grettir beheads Kárr with his sword Jökulsnaut, sets the head by the corpse’s thighs, and carries out the treasure along with an heirloom sword.
Is a haugbúi always evil?
Not always. While many haugbúar are hostile and violently protective of their treasure, some are benign, such as the dead poet Thorleif Jarlaskáld, who was said to rise from his mound and grant a sleeping man the gift of poetry. The mound-dweller could act as a helper or guide as readily as a killer, and its later folklore descendant, the Scottish hogboon, was a barrow-spirit that people left offerings for.
Related Entries
Draugr, Wight, Gjenganger, Myling, Fylgja, Hamingja, Landvættir, Einherjar, Valkyrie, Odin, Troll, Revenant, Nachzehrer, Mummy